Armor is a machine-type mobile in GunboundM. It can be quite hard to use specially for beginners. Its shots require about 2 seconds of air-time before it transform and cause a big explosion and higher damage. A missile shot that does not opens up will not do much damage.

Pros

  • Strong against animal-type mobiles
  • High in health and flexible
  • Great offense if you can land shots accurately
  • Its special shot can deal with an insane amount of damage

Cons

  • Weak against shield-type mobiles
  • Limited angles specially on flat land
  • Damage power can be underwhelming if shots are not precise

Versions

Armor Regular
Armor Ghost
Armor Gold
Armor Army
Armor Dragon

Shots

Icon Skill Description
Cannonball A missile with rounded head which has a wider explosion radius. Good for targeting a wider area. Typical damage is 120-170.
T-Cannonball A missile with pointy head which transforms into second-form missile after a few seconds. The second-missile has twice explosions and more damage power. Typical damage is 200-240.
Red Ball A missile with a red core inside. The missile shell is taken off after a few seconds. Typical damage is 350-500.

Recommended Avatars and Jewels

Since armor has a high health, it is recommended to be partnered with an avatar that has a recovery skill like Bear, Mummy, Jessica and Ghost Dancer. 'Increases max health' green jewel and ''Increase damage' yellow jewel is highly recommended.

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