Mobiles are the playable characters/bots in GunboundM. Each one has its own unique set of shots and attributes. Mobiles use Avatars and Jewels to enhance their attributes and increase their skills.

Types

There are four types of mobiles in the game: Shield-type, Machine-type, Animal-type and None-type. The first three types are either strong or weak against another, dealing higher or lower damage as a result.

Shield-types offense can deal higher damage against Machine-type, but weaker against Animal-types. Machine-types offense is stronger against Animal-type, but weaker against Shield-type. Animal-types offense is stronger against Shield-type but, weaker against Machine-type. None-type offense deals the same amount of damage to any type.


List of Mobiles

Shield-type Machine-type Animal-type None-type
Asate Armor Boomer Aduka
JD Bigfoot Goss
Lightning Nak Machine Grub
Mage Raon Launcher Ice
Malite Slam Turtle

Shots

Every mobile possesses three different shots: Shot 1 (S1), Shot 2 (S2) and Special Shot (SS). You are limited to S1 and S2 in the beginning of the battle. SS will be unlocked once the shot meter located at the upper corner of the screen is full. This meter consists of six bars. It gains a small charge every turn and can be increased by taking high angle shots and dealing higher damage to enemies.

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